Knowledge Base Repository

In addition to research papers, the Design Society is developing several valuable resources for those interested in the study of design. These include a repository of PhD theses, a library of case studies and transcripts of design activities, and an archive of our newsletters. Please note that these resources are accessible exclusively to Design Society members.

Understanding of Gamification in Product Engineering – A Systematic Literature Review

Spekker, Manuel Wei; Schwarz, Stefan Eric; Bastian, Annika; Fischer, Maximilian; Albers, Albert; Duser, Tobias


Type:
Year:
2024
Editor:
Malmqvist, J.; Candi, M.; Saemundsson, R. J.; Bystrom, F. and Isaksson, O.
Author:
Series:
NordDESIGN
Institution:
IPEK - Institute of Product Engineering, Karlsruhe Institute of Technology, Germany
Page(s):
822-830
DOI number:
ISBN:
978-1-912254-21-7
Abstract:
This publication explores the use of gamification in product engineering, focusing on its role in product engineering processes (PEP). Through a systematic literature review, two primary uses are identified: adaptation of PEP methods and support for product design. Analysis also reveals that gamification, using game design elements in non-game contexts, predominantly aims to boost user motivation and engagement. An understanding of gamification in product engineering, highlighting its potential to transform PEP and design practices by enhancing user engagement and motivation, is proposed.
Keywords:

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