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In addition to research papers, the Design Society is developing several valuable resources for those interested in the study of design. These include a repository of PhD theses, a library of case studies and transcripts of design activities, and an archive of our newsletters. Please note that these resources are accessible exclusively to Design Society members.

COLLABORATIVE AND PARTICIPATORY DESIGN OF COMMUNITY SPACES AT LOCAL AND MUNICIPAL LEVEL - A MULTI-METHOD APPROACH

Kokoschko, Björn R.; Wiesner, Martin; Wilke, Hannes; Akyol, Yigit; Schabacker, Michael; Augustin, Laura; Klöckner, Hermann Wolfram


Type:
Year:
2025
Editor:
Bohemia, Erik; Buck, Lyndon; Grierson, Hilary
Author:
Series:
E&PDE
Institution:
Otto-von-Guericke-University Magdeburg, Germany; Hochschule Anhalt; none
Page(s):
631 - 636
DOI number:
ISBN:
3005-4753
ISSN:
978-1-912254-22-4
Abstract:
The participatory design of urban areas and spaces, which takes into account the needs of local residents and initiatives, is an important aspect of urban planning. As part of this, efforts to design urban spaces in a participatory manner are becoming increasingly important in order to improve the quality of life of local residents and promote environmentally friendly solutions. This will create a significant contribution to social and environmental sustainability and quality of life in urban areas. Within the framework of sustainable urban development and in the context of the New European Bauhaus (NEB), the revitalisation of a fallow industrial estate in the city of Zeitz is a central element of this contribution. Therefor this contribution explores methods that enable active citizen participation while integrating innovative concepts such as non-persona, beyond-human persona, sustainability persona, giga-mapping and user-integrated design in the project process. Furthermore this contribution introduces the planned use of augmented reality (AR) technologies and how this can be integrated into participatory design process. This contribution aims to communicate planned content before it becomes reality to involve residents. This can be achieved through the concept of reading the city as a patchwork, by experiencing different concrete futures in real places trough AR, alongside digital community walls, and digital crowd innovation challenges.
Keywords:

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