An Experience-Based Approach to Teaching Product Design

DS 78: Proceedings of the 16th International conference on Engineering and Product Design Education (E&PDE14), Design Education and Human Technology Relations, University of Twente, The Netherlands, 04-05.09.2014

Year: 2014
Editor: Erik Bohemia, Arthur Eger, Wouter Eggink, Ahmed Kovacevic, Brian Parkinson, Wessel Wits
Author: Becker, Juan Jauregui; Wits, Wessel
Series: E&PDE
Institution: Laboratory of Design, Production and Management, University of Twente, The Netherlands
Section: Teaching Design Education Methods
Page(s): 688-693
ISBN: 978-1-904670-56-8


This paper presents a new experienced-based approach to teaching product design. The goal is to address specific issues that are difficult to teach to students effectively in a purely theoretical setting, as students need to have experienced in some way the behaviours involved in managing a product design process. The backbone of the approach is a design game that allows students to experience themselves some of the most important challenges in product design. Later during the course, the concepts of product design are taught by always referring to the specific part of the game in which that aspect was relevant.

Keywords: Experienced-based learning, Product design process, Product development process


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