Knowledge Base Repository

In addition to research papers, the Design Society is developing several valuable resources for those interested in the study of design. These include a repository of PhD theses, a library of case studies and transcripts of design activities, and an archive of our newsletters. Please note that these resources are accessible exclusively to Design Society members.

Return to the renaissance

Crisp, Alan Roy; Dale, James


Type:
Year:
2013
Editor:
John Lawlor, Ger Reilly, Robert Simpson, Michael Ring, Ahmed Kovacevic, Mark McGrath, William Ion, David Tormey, Erik Bohemia, Chris McMahon, Brian Parkinson
Author:
Series:
E&PDE
Institution:
Nottingham Trent University, United Kingdom
Section:
Learning
Page(s):
746-751
ISBN:
978-1-904670-42-1
Abstract:
Discussion was initiated and remains on-going, since a visit to the Royal Academy, by the course managers of Product Design, pertinent to the importance of ‘craft techniques’, ‘form and function’, ‘time’ and ‘time to study’. The authors having been personally inspired by the Bronze exhibition at the Royal Academy initiated discussion around several aspects of design education contemporary within higher education. After analysis of Masters’ students output from current curriculum delivery relative to drawing standards, manufacturing knowledge and ideas generation it was decided to revisit and redesign the curriculum; attempting to ‘bring to the table’ the quality of renaissance design and build integrated with new technology and facets of multi-disciplinarity. This paper describes that on-going process of educating students to produce artefacts generated through the renaissance process, of developing drawing techniques which enhance 3 dimensional realisation of form and enabling students to share that newly acquired knowledge with their peers. It was envisaged that they in turn would deliver and mentor a similar new content to the under-graduate students. It was also decided to initialise this approach by as usual teach perspective and orthographic projection but rather than use engineering or product artefacts to use organic models e.g., fruit, bringing an atmosphere of the art studio and ‘still life’ to the studio sessions.
Keywords:

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