Knowledge Base Repository

In addition to research papers, the Design Society is developing several valuable resources for those interested in the study of design. These include a repository of PhD theses, a library of case studies and transcripts of design activities, and an archive of our newsletters. Please note that these resources are accessible exclusively to Design Society members.

The Role of Visual Feedback in Interactive Grasping Simulation

Rusak, Zoltan; Antonya, Csaba; Horvath, Imre; Talaba, Doru


Type:
Year:
2009
Editor:
Norell Bergendahl, M.; Grimheden, M.; Leifer, L.; Skogstad, P.; Lindemann, U.
Author:
Section:
Design Methods and Tools
Page(s):
347-358
Abstract:
We present an approach to investigate the ability of humans to control with their hands virtual objects, following the interaction on a desktop virtual reality setup, in order to determine the feasibility of user studies for this kind of user - virtual product interaction. Because no real force feed-back is provided, the user can decide upon the correctness of the grasping posture only from visual feedback. The hand and the virtual object interaction are computed from a simulation, so the accurate spatial position of the real hand and fingers are needed in real time. This simulation program is using the Nvidia PhysX SDK. The presented approach is linking a simulation software with a virtual environment and provides real time bi-directional communication of graphical information in a desktop environment: the user can see how its fingers are acting on a virtual product and how the virtual product is responding to different grasping postures and manipulation task. Using a visual display, the designer can evaluate a virtual product in a more intuitive way, using a rich perceptual paradigm, and also the simulation program is providing useful information for shape evaluation.
Keywords:

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