Knowledge Base Repository

In addition to research papers, the Design Society is developing several valuable resources for those interested in the study of design. These include a repository of PhD theses, a library of case studies and transcripts of design activities, and an archive of our newsletters. Please note that these resources are accessible exclusively to Design Society members.

Role Playing


Category:
Type:
Synonyms:
Bodystorming; Act-It-Out
People:
4 User(s),   1 Collaborator(s)
Time:
40 minute(s)
Characteristic:

Analyze      Audience: Client appropriate, Audience: Internal team only

Build      Aspect: Behavior, Aspect: Role/context, Fidelity: Low, Offering format: Either, Product or service: Either, Prototyping format: Tangible, Purpose: Demonstrate, Scope: Horizontal slice, Stage of process: Mock-up

Communicate      Audience: Core team, Audience: Core team + immediate collaborators, Format: Mixed, Level of persuasion needed: Low, Level of tact needed: Some, Medium: Experience, Purpose: Build empathy, Purpose: Facilitate discussions, Purpose: Inspire

Ideate      Purpose: Prepare mindset

Research      Approach: Intrusive, Purpose: Explorative, Researcher location: Present, Time perspective: Future, Time perspective: Present/past, Type of data collected: Qualitative, Unit of analysis: Behaviors, Unit of analysis: Collective Attitudes, Unit of analysis: Individual Attitudes, User setting: Artificial setting, User setting: Natural

Date:
March 8, 2015
Summary:
Role playing helps designers imagine and explore new use cases or to communicate design intentions. Role playing should create a safe environment for people to explore pain points as well as potential future user scenarios. Also by performing different roles the designer will better understand...

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