IDEA - Towards an interactive tool that supports creativity sessions in automotive product development

DS 122: Proceedings of the Design Society: 24th International Conference on Engineering Design (ICED23)

Year: 2023
Editor: Kevin Otto, Boris Eisenbart, Claudia Eckert, Benoit Eynard, Dieter Krause, Josef Oehmen, Nad
Author: Kaschub, Verena Lisa (1); Wechner, Reto (2); Krautmacher, Lara (4); Diers, Daniel (2); Bues, Matthias (3); Lossack, Ralf (5); Kloos, Uwe (4); Riedel, Oliver (3)
Series: ICED
Institution: 1: Graduate School of Excellence advanced Manufacturing Engineering GSaME - University of Stuttgart; 2: Institute of Human Factors and Technology Management IAT - University of Stuttgart; 3: Fraunhofer IAO; 4: Reutlingen University; 5: Siemens Industry Software GmbH
Section: Design Methods
Page(s): 2155-2164
DOI number: https://doi.org/10.1017/pds.2023.216
ISBN: -
ISSN: -

Abstract

The basis for developing future products in the automotive industry is finding creative and innovative solutions. Ideas can be found by means of creativity methods that support product developers throughout the creative process. Product developers are provided with a variety of different and new methods. This leads to a "method jungle" in which it is difficult for product developers to find the most suitable path. The successful use of methods in product development goes hand in hand with the acceptance and implementation of the methods. Despite the added value, only a low use is observed in the development process. The field of Creativity Support Tools also offers a wide variety of different tools that support the creativity process. Although a chasm exists between the many CSTs that are developed and what creative practitioners actually use. Therefore, previous studies iteratively developed a user-centered tool called "IDEA" that tries to provide a tool that responds to users’ needs. The question arises how the developed tool IDEA performs in "real life setting" regarding its UX and usability as well as the creativity method acceptance and level of mental workload.

Keywords: Creativity, User centred design, Workspaces for design, IDEA, interactive surface

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