LEARNING EFFECT EVALUATION OF AN EDUCATIONAL TOOL FOR PRODUCT-SERVICE SYSTEM DESIGN

DS 77: Proceedings of the DESIGN 2014 13th International Design Conference

Year: 2014
Editor: Marjanovic Dorian, Storga Mario, Pavkovic Neven, Bojcetic Nenad
Author: Uei, K.; Fujiwara ,T.; Nemoto ,Y.; Shimomura, Y.
Series: DESIGN
Section: DESIGN EDUCATION
Page(s): 1431-1440

Abstract

In the design of a Product-Service System (PSS), it is important for designers to embrace the objective of amplifying the value of product by combining with services throughout its life cycle. To teach such viewpoints, the authors have developed a business game named “EDIPS.” However, the learning effects through the game-playing have not been analyzed sufficiently. This paper analyses changes in players’ cognizance through the game-playing and activity transition during the game-playing. On the basis of the results of analysis, the learning effect of EDIPS is evaluated and discussed.

Keywords: product-service system design, business game, design education

Download

Please sign in to your account

This site uses cookies and other tracking technologies to assist with navigation and your ability to provide feedback, analyse your use of our products and services, assist with our promotional and marketing efforts, and provide content from third parties. Privacy Policy.