REALIZING A TRULY 3D PRODUCT VISUALIZATION ENVIRONMENT – A CASE FOR USING HOLOGRAPHIC DISPLAYS

DS 68-10: Proceedings of the 18th International Conference on Engineering Design (ICED 11), Impacting Society through Engineering Design, Vol. 10: Design Methods and Tools pt. 2, Lyngby/Copenhagen, Denmark, 15.-19.08.2011

Year: 2011
Editor: Culley, S.J.; Hicks, B.J.; McAloone, T.C.; Howard, T.J. & Dong, A.
Author: Opiyo, Eliab Zephania
Section: Design Methods and Tools Part 2
Page(s): 56-65

Abstract

Recent advancements in the areas of visualization have led to realization of a large variety of three-dimensional (3D) visualization technologies. As adopting a new technology can sometimes result into unexpected adverse consequences, a structured approach to visualization technology selection and planned utilization and maintenance is naturally indispensable. Some general-purpose guidelines and methods for selection of technologies are available and could probably be adapted and used, but none of them square precisely with the challenge of selecting visualization technology for product visualization. This paper describes the systematic method we put together and followed, the actions we took, and factors we considered; which lead to categorization of holographic display as a viable truly 3D product visualization technology. Such a systematic approach, factors and actions, when appropriately considered, could help industrial organizations aspiring to invest in new visualization technologies to make measured selection, and could also guide them towards better utilization and maintenance, which would ultimately justify investing in the selected technology.

Keywords: PRODUCT VISUALISATION; PRODUCT DESIGN; COMPUTER-AIDED DESIGN

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