THE USE AND VALUE OF DIFFERENT CO-CREATION AND TOOLS IN THE DESIGN PROCESS.

DS 80-3 Proceedings of the 20th International Conference on Engineering Design (ICED 15) Vol 3: Organisation and Management, Milan, Italy, 27-30.07.15

Year: 2015
Editor: Christian Weber, Stephan Husung, Marco Cantamessa, Gaetano Cascini, Dorian Marjanovic, Francesca Montagna
Author: Ali, Abu; Liem, Andre
Series: ICED
Institution: Norwegian University of Science and Technology (NTNU), Norway
Section: Design Organisation and Management
Page(s): 279-288
ISBN: 978-1-904670-66-7
ISSN: 2220-4334

Abstract

When company representatives, academics, and design consultants engage in research and practice involving co-creation, it is usually conducted in a business context, driven by consumerism, and centered on innovation and creativity. However, the question here is the “creation of what”. Since it cannot based on the assumption that all participants in the co-creation process have high technical and visualization capabilities. The results tend to be rather abstract highlighting merely the potential for new experiences or product service systems (PSS). Many participatory toolkits were developed for creating holistic spatial design solutions through arrangements, which somehow limit the designer´s creative space in developing monolithic stand-alone objects. Moreover, there are no other specific methods and tools, which downstream translate co-created experiences into tangible designed objects. With respect to the development of industrial designed products and involvement of different stakeholders, this article is intended to investigate, methods and tools, which can use in co-creation processes towards the form giving three-dimensional products.

Keywords: Participatory Design, Design Methodology, Collaborative Design

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