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Papers

Is what you See really what you Get? – Case Study of Virtual Prototyping in Designing the Production Process

Is what you See really what you Get? – Case Study of Virtual Prototyping in Designing the Production Process

Year: 2011

Section: Prozessunterstützung

Editor: Krause, D.; Paetzold, K.; Wartzack, S.

Author: Ilse Becker und Ville Toivonen

Section: Prozessunterstützung

Pages: 253-264

Abstract

This case study was conducted in a car manufacturing company where they used an immersive virtual reality system when designing the production process for a brand new car model. The process was designed simultaneously with the product development. The study is based on a user interview after the process was implemented in reality. Results concider the biggest gaps between working in a virtual environment and with physical models. Also some general thoughts of virtual reality system requirements are presented.

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ds endorsed workshopDFX 2011 - 22nd Symposium on Design for X

The DFX Symposia have a track record that dates back to 1990. Since their existence the symposia have been closely connected to WDK (Workshop Design-Konstruktion) and the Design Society which emerged from WDK. After having been organised 20 times by Prof. Harald Meerkamm (Friedrich-Alexander University Erlangen-Nürnberg), in 2010 a new team has taken over: The symposia will be organised by Prof. Dieter Krause (Hamburg-Harburg University of Technology), Prof. Sandro Wartzack (Friedrich-Alexander...

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